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We would like to invite you to join us at the Interactive Games and Technologies (ITAG) Conference, to be held at the Nottingham Council House on Thursday 22 – Friday 23 October 2015.

Join our community of like-minded professionals

The aim of the conference is to bring together researchers and practitioners to collaboratively share and develop interactive projects and resources in the areas of health, education and disability.

The conference features talks, presentations and workshops from a diverse range of innovative speakers and practitioners who will provide you with inspiration, ideas and practical resources to take back into the workplace.

Visit our website to download the full conference schedule.

Highlights include…

Keynote lectures

“Interactive technologies and developmental disorders: Differences, needs and rewards”

Professor Kevin Durkin, University of Strathclyde
This presentation looks at how individuals with developmental disorders relate to new interactive technologies and considers their needs to make recommendations to achieve accessible solutions to promote well-being.

View full keynote synopsis >>

“Developing Natural user Interface Games for Health without coding”

Stephen Howell, Academic Engagement Manager, Microsoft
This presentation will show how the Xbox Kinect body tracking sensor can be programmed in a simple block based programming language (scratch) to create compelling interactive user experiences.

View full keynote synopsis >>

Workshops

  • Meurig Beynon, University of Warwick discusses his work on The Construit project
  • Explore the path to optimum brain health with Kim Baden-Kristensen, CEO and founder of Brain+

Community practitioner presentations

  • David Stewart, Head Teacher, Oakfield School and Sports College
  • Pip Logan, Associate Professor in Community Rehabilitation, University of Nottingham
  • Anthony Rhys, ICT Coordinator and Teacher, Trinity Fields School /Gesture SEN
  • Michael Craven, Senior Research Fellow: Technology. University of Nottingham
  • Zulfigar Khan, CEO, Great Health Care for the Community, Birmingham.

Book your ITAG Conference place

The conference includes refreshments, light lunch and an evening reception at the National Video Game Arcade.
We encourage you to share details of the conference with any colleagues who may share an interest in the area of interactive games and technologies.

View costs and book your place >>

Got a question

If you would like to find out more about the ITAG Conference, please contact us at itag@ntu.ac.uk. For conference updates, please see the ITAG website or follow us on twitter @ITAGConf. Share the conversation using #ITAG15

We look forward to welcoming you to the ITAG community.

Kind regards

The ITAG Steering Group

Friday 18 September

13:30 – 16:30

Central Dublin (venue to be announced)

Guest speaker – Marian Harkin MEP

NCBI and the European DICE project (Digital Inclusion Champions in Europe) would like to invite you to contribute to this event.

Registration essential. Click here to register.

If you are not free to participate, please share this invite with a colleague or representative.

About the Seminar

The seminar will showcase DigiPlace4all (www.digiplace4all.eu), an online peer support community for people with disabilities developing digital skills for accessing education and employment, developed by the DICE project in Ireland, Belgium, Poland and Bulgaria. We will demonstrate how EU funding can help NGOs collaborate within Ireland and across Europe on dynamic initiatives like this.

Through presentations and group dialogue, attendees will explore and discuss issues around access to further education and employment, the role of peer support, the use of online communities, sustainability, stakeholder collaboration, public policy and funding.

Who will attend?

The event will be attended by disability advocates, educators, employers, public policy advisers and DigiPlace4all community members.

About DigiPlace4all

DigiPlace4all peer support communities are now active in four countries – Ireland, Belgium, Bulgaria and Poland – and extension to other European member states is planned. They provide a way for people with disabilities to request and offer support from their peers in developing the digital skills needed to transition from VET training to mainstream education and employment. They also provide functionality for sharing information on technology and accessibility and are open to educators and employers who wish to make their learning environments and workplaces inclusive.

The development of this new online community is a real success story that shows the power of collaboration, not only across Europe but also within our own country. NCBI has been able to pull together a network of supporters and “DigiPlace4all Champions” among key Irish disability organisations such as Enable Ireland, AHEAD, the Disability Federation of Ireland, Dyslexia Association, DeafHear and many more. The collaboration with these Champions is helping us to grow the community into the future.

Register

Please register for the event. Click here to register.

The new UNICEF/WHO discussion paper “Assistive Technology for Children with Disabilities: Creating Opportunities for Education, Inclusion and Participation” was launched last Monday in Copenhagen. An electronic version of the paper along with easy-to-read, ePub, DAISY and accessible html formats is available on the UNICEF Disability website under the section resources as of Monday.
Link to discussion paper: http://www.unicef.org/disabilities/index_71769.html

ITAG14: 7th Interactive Technologies and Games - Education, Health and Disability Conference
The Council House, Nottingham
16 – 17 October 2014

Now in its seventh consecutive year, ITAG aims to bring together academics, developers, beneficiaries and practitioners to explore interactive technologies and innovate within the areas of Education, Health and Disability.

ITAG will consist of 4 strands: Paper Presentations, Practical Workshops, Hackathon and Exhibition. Submissions are solicited on new research results and detailed interactive expositions related to ITAG, including but not limited to:

Mobile Gaming, Immersive Gaming, Rehabilitation Gaming, Games in Assistive Care, Artificial Intelligence in Games, Robotics in a Gaming Environment, Interactive design with new input/output devices, Ubiquitous computing on our everyday well-being, Interactive street gaming using mobile gaming applications, Gaming Hardware and Software to implement accessible solutions.

Read the call for papers for more information on themes and topics.

Successful paper submissions will be published through IEEE-XploreTM and the IEEE Computer Society (CSDL) digital libraries which deliver full text access to the world’s highest quality technical literature in engineering and technology.

What to do next

Prospective authors are invited to submit a maximum of 500 words abstract for a full paper and 300 words for a poster using the ITAG Abstract Submission Form’ attached to mail you send to itag@ntu.ac.uk by Monday 28 April 2014. Full papers in Conference Publishing Services (CPS) format should not exceed 8 pages in length, while posters should not exceed 4 pages in length. The papers will be reviewed for technical merit and content and the accepted papers will appear in the proceedings, to be published by CPS. Accepted publications are submitted for indexing through  IEEE-XploreTM and the IEEE Computer Society (CSDL) digital libraries. Publication templates are available for LaTeX and MS Word.

Key Dates

Abstract Due Date: Monday 28 April 2014
Full Paper Submission Due Date: Monday 2 June 2014
Notification: Monday 7 July 2014
Camera-Ready Due Date: Monday 21 July 2014
Submission opening: Tuesday 29 April 2014.

DICE project logo

DICE project logo

People with disabilities face significant barriers to access training in digital literacy which is essential for education and employment. Furthermore, the traditional model of delivering digital literacy skills to people with disabilities through the provision of centre-based training is becoming unsustainable, due to a massive increase in the demand for digital skills and rapid changes in online and mobile technologies.

DICE aims to help people with disabilities build digital literacy skillsneeded to transition from VET centre training to mainstream education and employmentDICE will create an online community based on a peer support model, promoted and sustained by Digital Inclusion Champions.

Start date: 01/10/2013

Duration: 24 months

Project website: http://dice-project.eu

This project (DICE – Digital Inclusion Champions in Europe – 2013-1-IE1-LEO05-06094) has been funded with support from the European Commission. This publication [communication] reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.

The RECALL Stakeholder Event takes place at the Deaf Cultural Centre, Ladywood Road, Birmingham B16 8SZ, on 16th October, 2012 from 9:30am – 12:30pm (lunch included).

Route Mate is an Android application that uses location-based services (e.g. GPS & Google Maps) to help route learning for people with intellectual disabilities and/or additional sensory impairments. The application allows students to plan their own journeys with the help of a trainer. They can plan destination/departure points, points of interest on route, enter the number of an emergency contact and practise walking routes until they become familiar with them.
Route Mate is developed by experts at Nottingham Trent University and tested by people with a range of disabilities across the partner organisations of UK, Greece, Romania & Bulgaria.

Programme

  • 9:30am: Arrival, registration & refreshments
  • 10:00am: Welcome & overview of the project
  • 10:15am – 11am: Demonstration by application developer
  • 11:30am – 12pm: Workshop activities
  • 12:00pm: Lunch & networking

Who should attend?: Are you involved in supporting students to gain independent travel skills? Do you work with students who have always been provided transport and now need extra support before accessing college or employment? This is the event for you.
Why should I attend?: Free route planning software, see a demonstration of the technology, talk to the developers, users and testers.

There is no charge to attend the exhibition, but as places are limited, those wishing to attend should contact Jo Reilly by email at jo.reilly@bid.org.uk for a booking form as soon as possible. Please note there are no walk-ins permitted.

Visit http://recall-project.eu and http://isrg.org.uk for further information about this project.