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Category: Projects (LLL)

H-CARE project is organising its final European Conference on 27/05/2016 from 9 h 00 – 15 h 00 at NH Brussels Du Grand Sablon, located in Brussels, Rue Bodenbroek 2/4.

“New competencies of salespersons of assistive technologies and food supplements in favour of European customers”

Registration is available via http://emanet.org/events/hcare-conference/

AGENDA

  • 08:00 – 09:00 Registration of the participants
  • 09:00 – 09:15 Welcome – Mrs. Figen Sekin, Istanbul National Educational Directorate, Turkey; Prof. Dr. Vincenzo Costigiola, European Medical Association, Belgium
  • 09:15 – 09:45 Presentation of the H-CARE project concept and outcomes – Mrs. Figen Sekin, Project Coordinator (IMEM, Turkey) / Mr. Andrean Lazarov, VET expert (VET center ZGURA-M, Bulgaria)
  • 09:45 – 10:05 Presentation of the job profile “Salespersons of assistive technologies and food supplements” – Mrs. Penka Nikolova / Mr. Vladimir Borisov, National Agency for vocational education and training, Bulgaria
  • 10:05 – 10:25 Presentation of the pilot phase in Austria together with piloters’ testimonials – Mag. Gabriela Maderthaner / Mag. Gregor Höller, (BFI VET Institute, Austria)
  • 10:25 – 10:45 Presentation of the pilot phase in Romania together with piloters testimonials – Prof. PhD Margareta Gabriela Chobanu, (Technical University “G. Asachi, Romania)
  • 10:45 – 11:15 Coffee break & Networking
  • 11:15 – 11:35 Presentation of the pilot phase in Bulgaria together with piloters testimonials – Mrs. Petya Grudeva (VET Center ZGURA-M), Mrs. Pepa Vasileva – Ministry of Health, Bulgaria, Mrs. Maria Spasova, National Association of the health care professsionals, Bulgaria
  • 11:35 – 11:50 Presentation of the pilot phase in Turkey together with piloters’ testimonials – Mrs. Figen Sekin, (Istanbul National Educational Directorate, Turkey)
  • 11:50 – 12:10 Importance of vocational education in combination with e-learning – the future of blended learning – Dr. Plank, VET expert, Austria
  • 12:10 – 12:30 The importance of the job profile for Bulgarian assistive technologies market – Mrs. Teodora Sindzhirlieva, National Agency of people with disabilities, Bulgaria
  • 12:30 – 12:45 Risks and benefits from food supplements, M.D. Prof. Madjit Kadim, Plovdiv Medical University Hospital, Bulgaria
  • 12:45 – 13:00 Trends in contemporary vocational education and training, Prof. David French, Mrs. Sue Burt – VET consultants, United Kingdom
  • 13:00 – 13:30 Discussion
  • 13:30 – 15:00 Demonstration of H-CARE products, networking and buffet
ISG logo

ISG logo

The 3-year project “Intelligent Serious Games for Social and Cognitive Competence – 2015-1-TR01-KA201-022247” targets children & youth with disabilities, teaching them on creativity and social competencies, using serious desktop and mobile games. In order to better define our
work, we kindly invite you to contribute by completing your national questionnaire:

All outcomes of this project will be freely available in Slovenian, Turkish, Dutch, Bulgarian, English, and Hungarian at the end of the project (August 2018).

M-CARE developed a Mobile Training for Home and Health Caregiver For People with Disabilities and Older People. They just released their 5th M-CARE newsletter. You can view it below. You can find them on http://mcare-project.eu / http://twitter.com/MCareproject / http://www.facebook.com/MCareproj.

This project (M-Care – 539913-LLP-1-2013-1-TR-LEONARDO-LMP) has been funded with support from the European Commission.

M-CARE logo

M-CARE logo

On 1 December 2015, the final M-CARE conference will be organised in Brussels, Belgium at VLEVA premises.

The event “Caring for people with disabilities and older people: challenges, opportunities and (mobile/online) training solutions” will focus on the importance of good quality personal caregiving (PCG) for people with disabilities and older people. Focus will be on caring in a broader perspective, and how M-CARE’s (mobile/online) training solutions contribute to successful PCGs.

Target groups:

  • (Potential) personal assistants/personal caregivers
  • Nurses
  • Social workers
  • People with disabilities
  • Parents/friends/colleagues
  • Representative organisations of people with disabilities
  • Policy makers

Where?:

Vlaams-Europees verbindingsagentschap vzw (please download the itinerary)
Kortenberglaan 71
1000 Brussels
Belgium

Practicalities:

English is the used language.
Premises are wheelchair accessible.

​Registration:

Attendance is free but registration is obligatory, and is possible via the project website. Any other costs incurred in participating to this event (hotel, travel, subsistence, etc.) must be paid for by the attendee.

INCA’s QUEST is an adventure game. The player’s goal is to solve puzzles leading to an ultimate goal. Each puzzle is in a separate game.

The puzzles are covering three different areas that address different social competences:

  • Understanding of emotions;
  • Self-esteem;
  • Understanding the point of view of other person.

You can download it freely from Google Play. An English, Dutch, Bulgarian, Lithuanian, Turkish, Serbian and German version is available.

Disclaimer:
The SGSCC (Serious Games for Social & Creativity Competencies – 531134-LLP-1-2012-1-BG-KA3-KA3MP) project has been partially funded under the Lifelong Learning program.

Inca Island is a desktop game. The game is a first person role-playing multiplayer adventure game. The player works with an artificially intelligent non-player-character (NPC), to solve puzzles leading to an ultimate goal. Each puzzle is in a separate room, where solving the puzzle will allow the players to progress together to the next room.
The puzzles are broken down into groups to address different social competences identified in the research period.

The following six competencies were identified, and three rooms have been produced to target each:

  • Communication – How I express myself at work
  • Cooperation – How I can interact/cooperate with others
  • Conflict Resolution – How I solve conflicts with colleagues
  • Self Esteem – How I should feel good about myself
  • Self-Control – How I should control my feelings
  • Assertiveness – How I maintain my own opinion

You can download the latest version freely from the SGSCC servers. An English, Dutch, Bulgarian, Lithuanian, Turkish, Serbian and German version is available.

The SGSCC (Serious Games for Social & Creativity Competencies – 531134-LLP-1-2012-1-BG-KA3-KA3MP) project has been partially funded under the Lifelong Learning program.