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Category: Robotics

INVITATION

The STOA Panel of the European Parliament cordially invites you to the workshop “Robots: enabling the disabled or disabling the abled”

Have you ever wondered how much more difficult it is to live with a disability? Do you care about equal rights and accessibility for everyone?
What assistive technologies can be used to create an inclusive environment for persons with disabilities in society, education and employment?
What if, in the near future, robots render the division between abled-bodied and disabled persons irrelevant?

Find out about these questions and many more at our workshop

Please register here by 16 June 2015

Webstreaming available

Call for papers: Deadline 5 May 2015

You are invited to submit an academic paper to the ITAG2015 Conference.

We welcome multidisciplinary papers which focus on the exploration of innovative technologies within the areas of Education, Health and Disability.

Examples of themes and topics include (but don’t let this restrict you):

Games and Education

  • Serious Games for health scenarios
  • Learning and instructional theory for games-based learning
  • Serious games and community / cultural awareness
  • Virtual environments for health
  • Evaluation and future of games-based learning
  • The psychology of serious games
  • Hardware development for serious games
  • Use of mobile games for learning

Assistive Technologies

  • Human – Robot interaction
  • Quality of Life Technologies
  • Mobile and Wearable Systems
  • Applications to improve health and wellbeing of children and the elderly
  • Brain Computer interfaces

Games and Psychology

  • Psychology of games
  • Motivations for playing (e.g. player typology)
  • Video games’ psychosocial implications (e.g. gaming addiction, behavioral change, use of VR)
  • Psychology of game design (e.g. immersion, realism, reward system)
  • Player identity (e.g. clans and groups affiliation, avatar embodiment)

Submissions

If you would like to present a paper, please prepare an abstract to a maximum of 500-words. If you are hoping to exhibit or produce a poster, a 300-word abstract is required.

The deadline for submissions is Tuesday 5 May 2015 and abstracts should be submitted via the ITAG Easychair submission page.

Publication opportunities

Authors of successful ITAG15 papers can choose to submit to one of the following publications:

  • Journal of Assistive Technologies
  • Xplore TM and CSDL

Authors will be informed of how to submit to the above publications in the acceptance notifications which will be sent in July.

If you have any questions or would like further assistance when submitting your paper, please email us at itag@ntu.ac.uk.

Join the conversation

We will be providing regular conference updates on our twitter pages @ITAG15.
Join the conversation, using hashtag #ITAG15.
Visit the ITAG15 conference website

EDUROB (Educational Robotics for People with Learning Disabilities) is a research project aiming to demonstrate that cognitive development can be enhanced by means of mediated learning using robots. EDUROB proposes an intervention model that aims to drive students’ cognitive processes while addressing other transferable & social skills, making use of the advantages offered by robotics and its engaging and immersive nature.

EDUROB logo

EDUROB logo

The EDUROB team will work with stakeholders in the project countries (Bulgaria, Italy, Lithuania, Turkey, Poland and the UK) to develop a set of interventions utilising robots to enhance the learning of students with learning disabilities. This will involve scoping the needs of the teachers, and the students and the subjects that they are trying to teach and learn. Based on the results of this research, robotic teaching tools and scenarios will be developed and tested by way of pilot studies in each of the countries.

The results of the project will become common learning material for participating countries:

  • An educational robotics pedagogic framework
  • Learning with robotics curriculum and learning scenarios
  • Customised interfaces for robotic driven interaction
  • Learning with robotics case studies and case study analyses