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The target of EURAVON (European System for Recognition And Validation Of Non-formal & Informal Youth Learning Deriving From Voluntary Civil Service) is to create a systematic tool for monitoring, recognition and certification of key transversal competencies acquired via non-formal and informal learning during voluntary service experiences which also enables the transfer of EU mobility in that sector.

EURAVON logo

EURAVON logo

Some outputs of this project:

  • A survey will take place to comprehend volunteers training needs and gaps in recognition and assessment of their competencies, individual needs of obtaining them, relevant methodologies and pedagogical approaches in terms of Youth Education etc.
  • The EURAVON tool will enable recognition, monitoring and validation of competencies acquired by the volunteers during the civil service.
  • Evaluation Planning will be producing a usability evaluation summary, where the primary goals of EURAVON (such as usability & accessibility of the tools, effectiveness of the EURAVON system, learning outcomes of the toolkit regarding the improvement of the key transversal competencies of the youth volunteers) will present the evaluation methods chosen suitable to assessing the achievement of these goals

The European Commission estimates that 80 million people in the EU have disabilities, and face a number of challenges that hamper their daily activities and hinder their social inclusion. To tackle some of these challenges, the European Commission prepared a proposal for a European Accessibility Act in 2013, which complements the existing EU legal framework in this field and support the creation of a market for accessible goods and services.

European Accessibility Act

People with learning difficulties or memory problems face barriers in the working environment because they need extra supervision and reminders. New environments, unfamiliar equipment and changing tasks can be especially challenging and may led to frustration, reluctance to use new technologies and dependency on others.

VirtuAssist logo

VirtuAssist logo

To mitigate these difficulties, ILUNION – Accesibility, Studies and Projects (a software technology and consultancy company belonging to the business corporation of ONCE Foundation) led the proof-of-concept VirtuAssist. It was sponsored by the Department for Business Innovation and Skills (BIS) and InnovateUK. It was part of the ‘Good to Go’ competition of the Small Business Research Initiative (SBRI) managed by Jisc TechDis, a leading UK advisory service on technologies for inclusion. This competition is about increasing independence in unfamiliar or challenging environments by giving people easy access to the information they need when they need it.

VirtuAssist aims to improve the quality of life and professional opportunities for people with disabilities (especially users with learning and / or memory problems), by improving their skills, confidence and independence in the workplace or training for employment when they are doing changing tasks or when they have to interact with complex or unfamiliar equipment.

M-CARE logo

M-CARE logo

M-CARE (Mobile Training for Home and Health Caregiver For People with Disabilities and Older People) is a project partially funded by the European Commission which aims to provide the training framework and (mobile) content for low-skilled people, nurses, etc. to become personal caregivers for people with disabilities and older people. The project will generate a dedicated PCG curriculum and relevant training material for different disabilities hosted on innovative ICT-based Web 2.0 mobile/online learning platforms (PC, smartphone and tablet). Partners come from Belgium, Bulgaria, Germany, Greece, and Turkey.

The TLC Pack project (teaching languages to caregivers) focuses on ‘occupational specific language resources’ to support migrants already working in, or with aspirations to work in, the care giving sector.

TLC Pack logo

TLC Pack logo

It has been determined that this is one of the primary employment opportunities for migrant workers across Europe. In the context of the TLC Pack project ‘caregiving’ as an occupation is defined as work that involves helping people who are older or those who need assistance with grooming, medical tasks and/or daily tasks. The work may be undertaken in residential care contexts or in the home of the person receiving care. Caregiver tasks are related to ageing, illness, hygiene and daily living activities inside and outside of the home or residence. In addition to supporting the acquisition of occupational specific language, the project also recognises the importance of developing complementary intercultural knowledge and insights, to be included within the final resource package. This aspect of the resource pack seeks to highlight the intersection of caregiving duties and a range of cultural conventions to take into account the cultural values, beliefs and attitudes of both caregivers and those receiving care.

EDUROB (Educational Robotics for People with Learning Disabilities) is a research project aiming to demonstrate that cognitive development can be enhanced by means of mediated learning using robots. EDUROB proposes an intervention model that aims to drive students’ cognitive processes while addressing other transferable & social skills, making use of the advantages offered by robotics and its engaging and immersive nature.

EDUROB logo

EDUROB logo

The EDUROB team will work with stakeholders in the project countries (Bulgaria, Italy, Lithuania, Turkey, Poland and the UK) to develop a set of interventions utilising robots to enhance the learning of students with learning disabilities. This will involve scoping the needs of the teachers, and the students and the subjects that they are trying to teach and learn. Based on the results of this research, robotic teaching tools and scenarios will be developed and tested by way of pilot studies in each of the countries.

The results of the project will become common learning material for participating countries:

  • An educational robotics pedagogic framework
  • Learning with robotics curriculum and learning scenarios
  • Customised interfaces for robotic driven interaction
  • Learning with robotics case studies and case study analyses